

In a way that's on me, but is that really the case that there's no quicksave/quickload mechanism?Īnd then I saw some people mentioning the modding as the true goal of the game, but is it still reasonable to just take it to like 75% completion and not touch the mods? Or is it more of a Factorio situation where modding is almost the essence of the game?Īnyways it's a pretty cool game but I feel like I need some more info beyond what's in the tutorial and challenges to get the most out of itĪ large part of the grind can be fixed or sped up by doing the challenges to build skills, then the main maps can be for putting the skills to use, in particular convoying and low range gears come in handy as will the crane operator missions Yet another thing is that I'm a sloppy garbage driver and I keep tipping over my trucks or getting them stuck in the mud. Is that the only way to finish all the accomplishments on a given map in a single session? Need to grind on a single map by relying on the implicit save/load without the possibility of hopping into the main menu or another map in the meantime? The other thing is that there is no explicit facility to save progress on a given map and come back to it, yet if I exit the game while in single-player, then re-start it again, it will take me back to where I was in that single-player map. I guess I should just carry on and find the other mills and deliver to them? Right?

I haven't even started delivering to the other mills, nor started to unlock the other garages. But then the game made it look like I was done with that map. I played through the Bog once, I managed to take 3 trips of short logs from the log depot near the middle-west of the map to the mill that's near the spawn. Now I'm trying to understand the single-player campaigns. I got this game a couple days ago and blasted through the challenges, that was pretty fun.
